Games

Canvasser

Genre: Canvassing Simulation
Released: 2013
Language: ActionScript 3.0
Art, Coding, Writing, Music: Jackson Lango

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Grab your clipboard and brush up on your social skills: It’s time to raise money on the streets for charity! Canvasser is a persuasion game; It’s all about getting the most donations possible before the day ends. Conversations play like RPG battles on your own terms, where you boost enemy stats rather than lower them.

Canvasser is a quick, exciting game of resource management, where the resources are confidence, trust, caring, boredom and money!

Clock Island

Genre: Adventure
Released: 2011
Language: ActionScript 3.0
Art, Coding, Writing: Jackson Lango
Music: Chris De Pew, Jackson Lango, Cerror

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This game started as just a way to practice my sprite art, but it soon became a full-fledged, item-trading, adventure game! It takes place on a beautiful resort populated by Clock-faced characters who are soon threatened by an incoming tsunami. It’s up to our hero, a young kid bestowed with time-traveling powers, to save the day.

Clock Island features a ton of varied environments, characters, and dialogue. It was a great storytelling exercise, as well as practice with common RPG elements. I had help with the music score from Chris De Pew and Cerror, and I owe them a lot for contributing so well to the mood of the game.

Parasite Now

Genre: Top-Down Shooter
Released: 2011
Language: ActionScript 3.0
Art, Coding, Music: Jackson Lango

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We’ve all gotten caught up in the zombie craze at one point or another. I always love a good zombie movie, but I found a key element missing all too often in the transition to zombie videogames: The civilians!

With Parasite Now, there are civilians, zombies, and there’s you, the only thing in between them. Each round you must save as many civilians as possible with your pistol, smg, shotgun, and chainsaw, and make sure to save your own ass too.

It's A Monster!

Genre: Brawler
Released: 2010
Language: ActionScript 2.0
Art, Coding, Music: Jackson Lango
Sound Effects: Capcom and Nintendo

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This Beat ‘Em Up game has a unique twist: You can pick, throw, and eat anything you see! This game features lively hand-drawn characters and extremely varied locales. You’ll fight through a dummy factory, a psychedelic small world and a refrigerator! The fighting is fast paced, the bosses have strategic weak points, and everything is kind of crazy.