1. It lets YOU know if they’re with you on the issue (stay with them or ditch)
2. It reminds THEM they’re with you on the issue (increase care multiplier)
3. It obligates them to give a reason why they just said, “no” (gives the player clues as to which response is most appropriate for this potential giver).
For shame sir! All these little side details in your canvassing game but you forgot to implement the focusing question!
Are you with me on this issue?
Damn! I somehow forgot about that!
I’m gonna have to implement that somehow…
The focusing question serves 3 purposes:
1. It lets YOU know if they’re with you on the issue (stay with them or ditch)
2. It reminds THEM they’re with you on the issue (increase care multiplier)
3. It obligates them to give a reason why they just said, “no” (gives the player clues as to which response is most appropriate for this potential giver).
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