
Canvasser is done! Now I just have to do all to post-release busywork etc. but what’s most important is that you can play it right now here!!! More stuff coming soon, I’m too excited right now to describe the game etc.

Canvasser is done! Now I just have to do all to post-release busywork etc. but what’s most important is that you can play it right now here!!! More stuff coming soon, I’m too excited right now to describe the game etc.
I made a mix of my favorite electronic funk/funky hip-hop/house funk on SoundCloud. Most of it’s instrumental or chopped, so enjoy it while you work, dance etc.
Well work on Canvasser is wrapping up so I think it’s about time I start posting more Golden Nights stuff. These are some monsters I’ve been working on.
I made the sand worm a while ago, but I just made a rock spitting animation (minus the rock). I like the sand worm because he turned out pretty expressive with his little tongue flapping around.



If you’ve tried to contact me with the contact form page, your email probably got lost in the abyss somewhere. It works now though, so feel free to use it if you’d like!

I’ve been concentrating on bug fixes for a while now. I just squashed most of the major ones so I decided to do a playthrough to see if I was about ready to ship…
But man. I still have a lot of stuff to do. The game is playable, and about half of these bugs are inconsequentially visual, but I want this game to be polished. This game is my transition from child to adult game designer, my attempt at an entirely new genre, and I want this package looking neat, tidy and presentable. But it is a long road ahead (hopefully just a week or two)
On the bright side, I managed to get this awesome screenshot. The names are assigned randomly, and I thought this combination was particularly hilarious:
